The emergence of non-fungible tokens and the tremendous popularity of Axie Infinity, the most popular blockchain game to date, have catapulted the play to earn games model into the gaming limelight this year.
Since the beginning of July, Axie’s native token AXS has increased by almost 2,000 percent, reaching a market valuation of over $7.6 billion. With over 2 million daily active players, the game is presently the second-highest income-generating protocol in crypto, behind only Ethereum, having produced over $850 million in revenue from in-game transactions over the previous 12 months.
Axie’s meteoric ascent demonstrates the desire for crypto-based, player-owned play to earn games in which the true financial benefactors and decision-makers are the players, not the creators or publishers. Rather than that, they are the players. As a result, a new breed of play to earn games was born—one in which players may make money by owning and freely trading in-game items and characters rather than paying for updates.
Several blockchain play to earn games with a play-to-earn model have debuted in the recent year. While some failed miserably, others, such as Gods Unchained, CryptoBlades, Splinterlands, and Arc8, have exploded in popularity. Many of those who began playing these play to earn games early on reaped huge gains, driving both cryptocurrency investors and players to hunt for the next big thing. Five of the most promising titles to date are highlighted in the following list.
Headshotting opponent players is perhaps one of the greatest methods to stack sats, and that is exactly the excitement of this game. Lightnite, developed by Satoshi’s play to earn games, is an online multiplayer battle royale game akin to Fortnite in which each in-game contact between players results in a monetary reward or punishment. The Beta version is now available, while the complete version will be available in November 2021. check out the top 5 play to earn games at http://fullcrack-games.com/top-5-nft-play-to-earn-games-that-will-last-till-2022/
Lightnite adds an intriguing twist to the play to earn games concept by offering dual monetary incentives: players who outskill their opponents in PvP combat may win Bitcoin, while those who get shot lose Bitcoin.
Lightnite integrates microtransactions into the game by using Bitcoin’s Layer 2 solution, the Lightning Network. Each player has an in-game balance, which grows in real time when he shoots other players or collects important goods, and drops if he is wounded or dies. When players depart the game, they may withdraw their balance into their own wallets and then save or spend it on whatever they like, including real-world and in-game things.
Sandbox is a virtual environment developed by Pixowl Inc. that enables gamers to create, control, and monetize gaming experiences on the Ethereum blockchain. Sandbox gamers may purchase and own property, create their own play to earn games and virtual worlds inside the game, and exchange in-game things such as NFT tickets for in-game concerts and amusement parks.
Sandbox’s mission is to disrupt established play to earn games like as Minecraft and Roblox by granting players and in-game developers ownership of their works through NFTs and compensating them for their ecosystem contributions. The game is now in restricted beta, with the first open alpha anticipated for late 2021.
Sandbox’s in-game territory’s restricted real estate is referred to as LAND. It may be acquired using the in-game currency SAND, which has already been released and now has a market valuation of around $697 million. Additionally, users may exchange NFTs that represent other metaverse commodities, such as avatar skins or apparel offered in player-owned in-game businesses.
Notably, although Sandbox is still under construction and is scheduled to debut in late 2022, some prominent figures in the game, like the Winklevoss twins and Atari, have already purchased vast plots of LAND.
Star Atlas is possibly the most eagerly awaited blockchain game of all time. It is a space-themed grand strategy video game set in the year 2620, built on the Solana blockchain and powered by the ground-breaking Unreal 5 video game engine, which delivers cinematic-quality real-time settings. Star Atlas, based on the trailers, seems to be a visual extravaganza.
Players will command crewed deep-space spacecraft across an open universe of galaxies in search of diverse celestial and earthly resources. These items may be mined, processed, and exchanged on the Universal Marketplace once discovered. The game will include two in-game currencies, ATLAS and POLIS, as well as NFT-based asset ownership, built-in DeFi through the Serum decentralized exchange, and on-chain governance models like as DAOs to enable in-game political groups such as guilds and alliances.
Star Atlas is reminiscent of Entropia Universe or EVE Online, with its play to earn games mechanisms and next-generation visuals driven by genuine crypto currencies. If it lives up to the expectations, it will undoubtedly be one of the most significant success stories in space.
Illuvium is a new Pokémon-inspired RPG environment in which players may collect so-called Illuvials, or NFT-based extraterrestrial creatures with varying affinities, classes, and powers, and fight them against other players for the chance to earn Ethereum. The game is being developed on the StarkWare-powered Immutable X platform and is scheduled for release in late 2021.
One of the most distinguishing features of Illuvium is that the main money for in-game purchases will be Etheruem, while the game’s native token ILV will have no effect on the game’s gameplay. Rather than that, it will function as a governance and income sharing token. For example, ILV holders may now invest their tokens in the Illuvium Vault, which currently earns up to 63% on token payouts. Additionally, once the game launches, the protocol will return 100% of income made by in-game sales and fees to the Vault.
If Illuvium earned the monthly income equal to Axie Infinity ($300 million), each staked ILV token would earn at least $30 per month, provided the whole completely diluted supply of ten million tokens is staked.
Guild of Guardians
Guild of Guardians is a blockchain-based mobile role-playing game powered by NFT that allows users to create their own dream team of “Guardians” to compete in guilds, raid dungeons, and construct unique assets to gain marketable prizes. Stepico developed the game, which was produced by Immutable, the firm behind Ethereum’s highest-grossing trading card game, Gods Unchained. It is scheduled to arrive in early 2022.
With almost 140,000 gamers on the waitlist, 68,000 Twitter followers, and 66,000 Discord users, the game is one of the most anticipated play to earn games in the sector. Guild of Guardians is also collaborating with Ubisoft and Sandbox to ensure its success.
As with other play to earn games, it has an in-game currency called Chain Guardians (CGG). The token will function as both a utility and a governance token, rewarding participants for their active involvement in the ecosystem. Guild of Guardians also completed its inaugural “NFT Founder Sale” in June, which included a collection of NFTs that players may spend to summon uncommon, epic, or legendary heroes once the game launches.